Citadel is the first Payload map to support the construction of mobile Sentry Guns, Dispensers, and Teleporters on a moving vehicle. BLU must use the unique features of their state of the art Payload Tank to assault the vast and heavily fortified island stronghold where RED has taken up residence.

Citadel
was selected by Valve to become official content for Team Fortress 2. I was responsible for designing, detailing, and optimizing the map from initial concept to release, along with post-launch adjustments and maintenance. To load the map in-game, enter "map pl_citadel" in the developer console.

Game and assets created by Valve. Additional assets created by myself, Nickolas Fenech, and Freyja, with VScript support from Sarexicus and Ficool2. 





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