Phoenix is a four-point Payload map set amidst the fiery red rocks and lush forests of the American Southwest. The map features a sprawling and elaborate yet intuitive layout that rewards player experimentation, offering a varied and unique gameplay experience in every match. BLU must escort their payload through vast winding canyons and densely layered industrial facilities, concluding with an intense uphill battle to the top of a cargo elevator in the heart of a massive dam construction site. 
Phoenix was officially added to Team Fortress 2 in the 2023 Summer Update. I was responsible for designing, detailing, and optimizing the map from initial concept to release, along with post-launch adjustments and maintenance. To load the map in-game, enter "map pl_phoenix" in the developer console.
Game and assets created by Valve. Additional assets created by myself, Liam Moffitt, Nickolas Fenech, and Stuffy360, with scripting support from Neal Smart. 
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