Redwood is the first Team Fortress 2 map to feature ziplines; introducing a new layer of depth to the game's movement and combat while allowing traditionally less mobile classes to keep up with fast-paced action across a sprawling forest of giant sequoias.
Redwood was selected by Valve to become official content for Team Fortress 2. I was responsible for designing, detailing, and optimizing the map from initial concept to release, in addition to designing the zipline mechanic in collaboration with Sarexicus. To load the map in-game, enter "map pl_redwood" in the developer console.
Game and assets created by Valve. Additional assets created by myself and Stuffy360. Zipline VScript written by Sarexicus.
Redwood was selected by Valve to become official content for Team Fortress 2. I was responsible for designing, detailing, and optimizing the map from initial concept to release, in addition to designing the zipline mechanic in collaboration with Sarexicus. To load the map in-game, enter "map pl_redwood" in the developer console.
Game and assets created by Valve. Additional assets created by myself and Stuffy360. Zipline VScript written by Sarexicus.