Redwood is the first Team Fortress 2 map to feature ziplines; introducing a new layer of depth to the game's movement and combat while allowing traditionally less mobile classes to keep up with fast-paced action across a sprawling forest of giant sequoias.

Redwood
was selected by Valve to become official content for Team Fortress 2. I was responsible for designing, detailing, and optimizing the map from initial concept to release, in addition to designing the zipline mechanic in collaboration with Sarexicus. To load the map in-game, enter "map pl_redwood" in the developer console.

Game and assets created by Valve. Additional assets created by myself and Stuffy360. Zipline VScript written by Sarexicus. 





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